WIRESYNDICATEDocumentation

Introduction to WireSyndicate

Welcome to the WireSyndicate documentation engine. This platform provides complete architectural references for embedding premium programmatic creatives directly into your 3D spatial environments.

The Bare-Metal Edge

WireSyndicate does not rely on bloated HTML overlays or standard web views. We deliver seamless, high-performance visual assets directly to your game engine through our globally distributed edge network.

SDK Installation

To integrate the core networking layer into your engine, install the SDK directly via the Unity Package Manager using our secure Git URL.

  1. Open your Unity project.
  2. Navigate to Window > Package Manager.
  3. Click the + button in the top left corner and select "Add package from git URL...".
  4. Enter the following repository URL:
    https://github.com/WireSyndicate/wiresyndicate-unity-sdk.git

Spatial Context

Our SDK tracks the player's view frustum in real-time, executing high-frequency spatial queries to determine when a digital asset (e.g. a billboard or a poster) is within the player's line of sight.

This engine operates strictly within your environment's coordinate space and ensures less than 50ms latency for texture delivery.

Navigate through the sidebar to explore API routes, authentication patterns, and SDK setup instructions.